00:00
00:00
View Profile Zanzlanz
Game developer and music producer! I made the Mine Blocks game(s).

25, Male

Game Developer

Computer Scientist, 2018

Detroit

Joined on 9/9/11

Level:
17
Exp Points:
3,014 / 3,210
Exp Rank:
15,162
Vote Power:
5.89 votes
Rank:
Scout
Global Rank:
36,952
Blams:
37
Saves:
215
B/P Bonus:
4%
Whistle:
Normal
Trophies:
5
Medals:
708
Supporter:
9y 2m 13d

Mine Blocks is now an HTML5 game! (Announcement video)

Posted by Zanzlanz - 12 days ago


Woop!

After 2 years of making a small game engine in Haxe, and 2 more years porting over 44,000 lines of game code, I've finally re-released Mine Blocks as an HTML5 game!


My 10-year old game now has a second life beyond Flash. <3

Watch the update video below:


After a small break to chill for once lol, I'll post a bugfix update or two, then start porting Mine Blocks 2, posting my annual general projects video, and finally getting back to working of my unfinished projects, which is exciting. :) Lots to come, stay tuned!


Hope you're doing great! Happy Thanksgiving <3

- Zanz


Tags:

9

Comments

It's wild to see how far we've come along! When Mine Blocks and Mine Blocks 2 was released I remember thinking there was no way that browsers would be able to compete with Flash when it came to HTML5 games. How wrong I was in retrospect!

Yeah man it's pretty wild! I think the ecosystem improved a lot as I was working on the port too, so I'm glad things seem to be continuing to get more powerful.

Otherwise, one thing I learned throughout this is that Flash behaved extremely consistently on every computer it ran on, whereas HTML5's behavior still depends a lot on the browser, hardware, and drivers per user.

Also I miss how user friendly the Flash tooling was. Hopefully Project Openflash can be successful so game development can be accessible for everyone :)

AWESOME