00:00
00:00
Zanzlanz
Game developer and music producer! I made the Mine Blocks game(s).

Age 28, Male

Game Developer

Computer Scientist, 2018

Detroit

Joined on 9/9/11

Level:
17
Exp Points:
3,202 / 3,210
Exp Rank:
18,031
Vote Power:
5.94 votes
Audio Scouts
4
Art Scouts
1
Rank:
Scout
Global Rank:
35,815
Blams:
37
Saves:
226
B/P Bonus:
4%
Whistle:
Normal
Trophies:
5
Medals:
738
Supporter:
12y 2m 27d

Zanzlanz's News

Posted by Zanzlanz - October 8th, 2016


The Mine Blocks 1.28 update has released!

Check out the update video below, or read the full changelog! There's lots of new stuff, I hope you like it!

Play Mine Blocks on Newgrounds!

Hope you enjoy!! :D
- Zanz


Posted by Zanzlanz - July 16th, 2016


Today I released Vintage Powered, an album of crazy electronic rhythms inspired by chaos and excitement!

Two new tracks, Everybody Growl and The Vault were released today:

 

You can get the full 16-track album here:

 

Or listen to it all on Newgrounds! Or on YouTube! Or on SoundCloud!

Or on iTunes! Or on Spotify! Or on Google Play! Or on Amazon Prime! It's everywhere :)

 

I hope you enjoy! Thanks for listening!
- Zanz


Posted by Zanzlanz - May 18th, 2016


Hi! Here's a quick tip for any Flash developers still out there!

In AS3, scrolling on the Flash Player will also scroll the page. The fix involving JavaScript injection is unhelpful because some sites don't allowScriptAccess, rendering the solution useless for most developers.

A better fix is to override the AS3 functionality with ActionScript 2 scrolling behavior. I present to you: Denis Kolyako's "MouseWheel" Class!

Here's my video explaining the solution:

Here's the download for the class: http://zanzlanz.com/YT/MouseWheel.as

I hope that helps someone!

- Zanz


Posted by Zanzlanz - April 24th, 2016


Pico Day

I can make it out to Philly this time! I fly out the day of my last final. It worked out pretty well. It's been, what, 3 years since I last went? ;) Can't wait!

 

FAWM

The February Album Writing Month music I have been making has slowed to a hault in order to leave time for me to finish off this school semester strong. Lots of work to do! I'll work on the rest of the music after Pico Day.

 

Rogue Among Robots

Also, I worked with some friends this semester at university to make an unfinished roguelite game called Rogue Among Robots. It's part of the requirements of the course to release it online, so I'll place it on itch.io soon. We want to make a full version though, so we're not planning to make the prerelease a big thing yet.

3880797_146152193973_data-image.png

 

Spike Tower and Lab Lights 2

Spike Tower will by my game development priority soon. I want to have a mobile release under my belt, and I think you guys will love it! :D

And Lab Lights 2 is still a thing. I recently realized how many bugs there are with movement and rendering. And it needs an art makeover. There is so much potential though - I'm super eager to get back to it!

There's another puzzle game I want to work on more. I was going to release it as a one-level puzzle, but I want to dive deeper in the mechanics first and see if I can make it into a full game. Stephen's Sausage Roll and The Witness have taught me that puzzle games can get huge.

 

Mine Blocks and Mine Blocks 2

I fixed a few bugs in Mine Blocks lately. Commands were fixed since that weird Flash update. Skin searching and seed "number" fixes were also sneaked into updates. I'll be working harder on the next big update soon! Maybe even a mobile port, who knows?

Later Mine Blocks 2 will be getting a language update. I've also developed a flexible AI system and super fast raycasting algorithm, so I really want to get that in the game too :]

 

So much more to come!

Lots going on. I'm super inspired right now - having no time to work on personal projects this whole semester is like keeping a monster in a cage! >:D *roar*

- Zanz


Posted by Zanzlanz - November 13th, 2015


MINE BLOCKS 1.27 HAS BEEN RELEASED! :D
 


Click to play the latest update!


Posted by Zanzlanz - June 16th, 2015


Does this look challenging enough for ya?

I plan on releasing this on Newgrounds, along with Android and hopefully iOS.

- Zanz


Posted by Zanzlanz - May 15th, 2015


I'm excited to announce that I've released an album today!

The album is currently on Newgrounds, SoundCloud, and Bandcamp! It will also be coming to iTunes and Spotify.

There are 15 tracks in total, containing dubstep, chiptunes, trance, dance, and more! Check it out! :D

 

Enjoy!

- Zanz


Posted by Zanzlanz - February 10th, 2015


Hello!

I just wanted to let you guys know that I have been, and will be posting music every other day for the entire month of February! The music will include dance, dubstep, chiptunes, orchestral stuff, trance, and possibly some other weird genres.

Yep! I'm currently participating in February Album Writing Month (FAWM), where I am set to make 14 tracks in 28 days! Last year I made the album "The Place That Takes Shapes", and this year I'm hoping to make an even better album! :D

For this album, all 14 FAWM tracks are free until the the end of the month. I will then re-master and spruce up the album, and release it on iTunes/Spotify/etc.

Here's the album: http://www.newgrounds.com/playlists/view/368170b68f3caa9d3e3e180c18582298

You can order the album here: https://zanzlanz.bandcamp.com/album/fawm-2015

Anyway, I hope you enjoy the album as I make it!
- Zanz :)


Posted by Zanzlanz - January 1st, 2015


Hey NG! :)

Happy New Year! I wrote a post on my website about all the things I did in 2014! Graduated high school, started college (3.82 GPA on my first semester - 18 credits done!), got my license, turned 18, released 2 games, made 19 music tracks... etc etc...

Check out my 2014 post if you're interested!

Also just recently I released Snowman Slide! Thanks for your positive feedback. In a sentence, Snowman Slide is a randomly generated sliding puzzle game about a snowman who wants to be a unicorn.

Play Snowman Slide

*Drops mic* I really wanted to release at least 2 games in 2014, so I rushed Snowman Slide a bit. I do plan to make a sequel to the game (not involving snowmen), so hopefully that'll go well. :)

Lastly, I am STILL porting Mine Blocks to AS3. After about 5 months of work, here's how it's going so far, in a gif:

3880797_142015278052_ea00132c3c9efbb91825fb41fbe4ed8c.gif

Whoohoo 2015's going to be awesome! Thanks Newgrounds! Thanks Tom! Thanks all 1234 of my fans here! <3

- Zanz


Posted by Zanzlanz - December 8th, 2014


Hey!

I somehow found time to participate in Ludum Dare 31! I was able to participate in the jame to make a game in the timespan of 72 hours. I'm not really proud of the game right now, but I know if I take some time to polish it up, it can be something I would be really happy with. :D

Anyway, the game is called Snowman Slide (I think. It's a working title, I suppose). You can find it on Ludum Dare here:
http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=11407

And you can find it on my website here:
http://zanzlanz.com/g/Snowman_SlideLD

Hope you enjoy it! Hopefully I'll be releasing a full version on Newgrounds in the upcoming weeks. Stay tuned!
- Zanz